{"sf1_id":131851,"sf2_id":null,"title":"Zombie Apoc-Fur-Lypse (Character Creation)","author":"comidacomida","words":2558,"posted_at":"2010-03-15T22:23:00.000Z","tags":["Drama","F/F","Horror","M/F","M/M","Modern","Multiple","RPG","fur"],"url":"https://fse.anthro.fr/stories/131851-zombie-apoc-fur-lypse-character-creation","original_url":"https://sofurry.com/view/131851","image_url":"https://www.sofurryfiles.com/std/thumb?page=131851\u0026ext=.jpg","description":"","content":"Zombie Aopc-Fur-Lypse  \n(A reader-driven character-based story for So Furry)  \n  \nCharacter Creation  \n  \nFor those of you interested in submitting a character for the upcoming reader/player driven   \nstory, Zombie Apoc-Fur-Lypse, please review the below submission guidelines for creating a   \ncharacter.\u0026nbsp; Each character is required to be your own original creation; please do not submit a   \ncharacter created by someone else, whether that character be corporate (from Disney, as an   \nexample), or private (someone's persona/fursona).\u0026nbsp; This is about one of your own, original   \nideas.\u0026nbsp; You're more than welcome to use your own persona/fursona, just be advised that said   \ncharacter might not survive.  \n  \nAlso, while elements of this story are action-movie based, this is not Pokémon, nor is it   \nDragonball; characters will not have super powers nor will they be able to shout out an attack   \nand have flashing strobe lights distract their foes amidst a torrential beam of electricity   \nshot out of their (whatever applicable bodyparty one would choose).\n\n\u0026nbsp; Please limit your character submissions, as no player can have more than 1 character accepted.\u0026nbsp;   \nFocusing on really fleshing out one character will probably get you a better chance of   \napproval, but if you REALLY want to do all the work of submitting five or six characters I will   \nbe more than glad enough to give them all the attention they warrant and be fair in my   \nselection of which one I choose to include.  \n  \nRemember: you may or may not have a character chosen to be present in any one of the   \nstorylines.\u0026nbsp; Please do not take this as a personal affront to you; I am simply selecting the   \nmost interesting, suitable, and pertinent characters to include.\u0026nbsp; If this goes well, there may   \nbe future stories/games that you could have a chance on joining too.\u0026nbsp; That being said, here are   \nthe submission guidelines and character information you will need to submit your own personal   \ncreation into Zombie Apoc-Fur-Lypse.  \n  \nThe first step to any character creation would be to consider a concept.\u0026nbsp; Concepts may be as   \nspecific as \"Third grade teacher who is struggling with an identity crisis after her husband   \nleft her for a younger woman\" to something much more general \"policeman\".\u0026nbsp; In general, the   \nconcept should give you enough of a guideline to help mold your character into a believable   \ninhabitant of a world not unlike our own.\u0026nbsp; Once you have your concept, consider (and answer)   \nthe following questions:  \n  \n\n\u0026nbsp; What's your character's name?\u0026nbsp; (this can be anything you want)  \nWhat's your character's race?\u0026nbsp; (mundane furries only, no mythological -see below for   \n  \nexceptions-)  \nWhat's your character's sex/gender? (sex is genetic, while gender is sociological)  \nWhat's your character's occupation? (what, if anything, do they do for a living?)  \nWhat's your character's greatest success thus far?\u0026nbsp;   \nWhat's your character's greatest failure thus far?  \nWhat's your character's sexual preference?\u0026nbsp; If bi, which way do they lean?\u0026nbsp; Any kinks?  \nWhat does your character think of his/her life?\u0026nbsp; (before the zombies, of course)  \nWhat does your character have worth living for?  \nWhat's the ideal zombie-fighting death for your character?  \nWhat's one interesting quirk about your character?  \n  \nFinally, provide a physical description of your character and a brief description of their   \nattitude, mannerisms, and what their life has been like up until the point when things start   \ngoing to hell.\u0026nbsp; This can be any pertinent information you'd like to make certain is included in   \nthe story when your character gets some focus.  \n  \n\n\u0026nbsp; Once you have these base considerations down, now start considering the different traits that   \nwill come into play that will either help your character down the path of survival, or else   \nhelp your character down the path to a zombie feast being held in their honor.  \nEach character has ten traits.\u0026nbsp; In the beginning, players may distribute a total of 50 points   \namong these traits in order to provide a quantifiable description of their character.\u0026nbsp;   \n  \nRemember: while 5 points in each trait create a well-rounded character, these characters are   \nalso average.\u0026nbsp; Also remember that average, unspectacular characters are usually the first to   \ndie in any good horror movie.\u0026nbsp; As noted, you have 50 points to distribute among the ten traits.   \n  \n\u0026nbsp;The traits and their descriptions are as follows:  \n  \nInfluence:\u0026nbsp; A character's ability to interact with others and get what they want.\u0026nbsp; This can be   \nthrough leadership, intimidation, seduction, inspiration, cajoling, or any other numbers of   \nmethods used to control or guide their group members.\u0026nbsp; In roleplaying games, this trait is more   \ncommonly known as \"Charisma\".  \n  \n\n\u0026nbsp; Survival:\u0026nbsp; Not everyone is suited for living in the depths of the wilderness with nothing but a   \nknife and a chord of rope. This particular embodiment of Survival is more about a character's   \nknowledge of their surroundings, the city itself, if a chain link fence is good protection   \nagainst a certain type of zombie, and how to get from \"Point A\" to \"Point B\" while minimizing   \nencounters with the living dead.  \n  \nTenacity:\u0026nbsp; Though everyone has something resembling scrupules, there are those who are willing   \nto sell their morality cheaper than others.\u0026nbsp; This trait refers to how down and dirty someone is   \nwilling to get in order to survive.\u0026nbsp; Someone with a low Tenacity rating will probably be more   \nof a team player, even if that results in them playing the role of bait.\u0026nbsp; Someone with a high   \nTenacity rating puts survival ahead of fair sportsmanship.\u0026nbsp; Remember: you need not run faster   \nthan the zombies-- just your friend.  \n  \nAgility:\u0026nbsp; When you're trying to evade a horde of zombies it helps to be physically fit.\u0026nbsp; This   \ntrait is an overall expression of how well your character moves.\u0026nbsp; Whether it is running,   \njumping, swimming, climbing, or dodging grabby decaying fingers, Agility will help you get the   \njob done.\u0026nbsp;   \n  \n\n\u0026nbsp; Youth:\u0026nbsp; This is an important trait for two main reasons.\u0026nbsp; First, the younger you are the more   \nlikely you are to survive longer in a horror movie since a kid getting ripped apart is the kind   \nof horrific image best left until later in the film.\u0026nbsp; Second, this trait contributes to factors   \nsuch as modifying your physical capabilities.\u0026nbsp; 0 points in Youth is the equivalent to being a   \ngeriatric survivor, 5 puts you in your late twenties to early thirties, and 10 pmeans you wouid   \nbe a pre-teen.\u0026nbsp; Keep in mind that this trait is purely for 'cinematic significance', and   \nputting too many points here reduces your survivability in other areas.  \n  \nAwareness:\u0026nbsp; When the lights are dimmed down and you are surrounded by the rotting stench of   \ngarbage, sometimes you have to learn to rely on other senses.\u0026nbsp; If you're standing in the middle   \nof a city intersection and a horde of undead are coming from SOMEWHERE, it might be nice to   \nhave an idea which way to run.\u0026nbsp; This trait signifies a character's ability to perceive the   \nworld around them through the use of all of their senses.  \n  \n\n\u0026nbsp; Luck:\u0026nbsp; Sometimes, all it boils down to is being in the right place at the right time... or   \nelse, not being in the wrong place at an inopportune moment.\u0026nbsp; This trait has the least direct   \nsignificance on a character's ability to survive except in those 'certain circumstances' where   \nall someone has to go off of is a hope and a prayer.\u0026nbsp; In that case, it's the only thing that   \nmatters.  \n  \nIngenuity:\u0026nbsp; Knowing how to get things done without the correct tools.\u0026nbsp; This can be anything   \nfrom picking a lock or hotwiring a car to administering first aid without a kit.\u0026nbsp; While lower   \npoints in this trait could help a character figure out how to craft a spear out of a broom   \nhandle, a kitchen knife, and duct tape, those with more of a focus on this trait might actually   \nbe able to manage a decent zombie-crushing machine if they come across a welding shop and an   \nold '92 Ford Festiva.  \n  \nVitality:\u0026nbsp; When physical staying-power matters, this trait is the one to focus on.\u0026nbsp; This is a   \ncombination of someone's stamina, fortitude, and physical will.\u0026nbsp; A character with a high amount   \nof points in this trait can take a lot of punishment and still run for a few miles.\u0026nbsp;   \nConversely, a character with low Vitality might be athsmatic, out of shape, or sickly.\u0026nbsp; Or   \nmaybe... just maybe... they might already be infected.\u0026nbsp; (This is where a character with high   \nTenacity will shoot them between the eyes, just to be safe).  \n  \n\n\u0026nbsp; Endurance:\u0026nbsp; If Vitality is PHYSICAL staying-power, then Endurance is MENTAL staying-power.\u0026nbsp;   \nWhile some people might fold like a paper bag at the first sign of danger, those with a large   \nnumber of points in this trait are more likely to keep on going long after a lesser character's   \nwillpower has been spent.\u0026nbsp; With all the horrors of an Apoc-Fur-Lypse, sometimes it's a good   \nidea to keep your wits about you, and that is what Endurance is for.  \n  \nThe final step to character creation is to add the plot-hook element for your character.\u0026nbsp; While   \nany future-victim in a zombie apoc-fur-lypse can be created with a little descriptive measures   \nand throwing points around, the true thing that will help your character stand out is their   \nunique \"something special\" that sets them apart from the others.\u0026nbsp; Here are a few examples, but   \nyou're more than welcome to come up with some of your own.  \n  \nCelebrity:\u0026nbsp; This character has all 10 points in Influence but is actually even more   \nattention-grabbing than would first be believed.\u0026nbsp; This character has a call to fame in such a   \nway that people naturally tend to defer to them simply because they're so well known.\u0026nbsp; While   \nthis might be helpful for the character getting their way, also bear in mind that many horror   \nmovies end up 'off-ing' the rich character or the famous character or the politician or   \nwhat-have-you either as comedic relief or to strike fear into the audience who think that   \ncelebrities are immortal.  \n  \n\n\u0026nbsp; Urban Guru:\u0026nbsp; This character has all 10 points in Survival, but actually seems to know things   \nwell beyond the scope of even the most knowledgable city-goer.\u0026nbsp; Sometimes people live somewhere   \nfor so long that they get a sixth sense about a place.\u0026nbsp; This character has a natural knack for   \ngetting around amidst the zombie apoc-fur-lypse and can provide endless amounts of aid to a   \ngroup.\u0026nbsp; Sadly, most urban guru type characters usually end up dying at the most important time,   \nand rarely live to see those they fought to save survive.  \n  \nSociopath:\u0026nbsp; This character has all 10 points in Tenacity, but is even less team-oriented than   \nthe most hardenend criminal.\u0026nbsp; This character actively seeks ways to get ahead and will stop at   \nnothing to ensure their survival.\u0026nbsp; If the zombies could talk, you could bet that the Sociopath   \nwould work every angle to orchastrate the fall of the surviors in order to ensure his or her   \nown safety.\u0026nbsp; In darker stories, this is the character that survives, while in even some of the   \nbloodiest of horror flicks, this character usually gets what's coming to them before the final   \ncredits.  \n  \n\n\u0026nbsp; Very Young: This character has all 10 points in Youth, but is actually even younger than   \npre-teen.\u0026nbsp; For the sake of the story, this character is probably between eight and ten years of   \nage, which gives them a step-up on the survivability meter because, after all... kids usually   \nsurvive a zombie horde better than the adults.\u0026nbsp; That's believable, right?  \n  \nPsychic: This character has all 10 points in Awareness, but his or her senses transcend normal   \nratings.\u0026nbsp; While not as 'main-stream' reality as other elements to the horror genre, the psychic   \ncan sometimes be used to great effect.\u0026nbsp; A character with this plot-hook can sometimes sense   \nthings that could not otherwise be perceived.\u0026nbsp; While this is endlessly useful to a group of   \nsurvivors, the Psychic often ends up with a realization or understanding that they won't be   \nwith those who survive, creating some very dramatic moments before the very end.  \n  \nComedic Relief:\u0026nbsp; How you survived up until this point is anyone's guess.\u0026nbsp; While this character   \nprobably has a 10 in Luck, they might also just be the kind of person that might not completely   \nmesh with the group.\u0026nbsp; Most horror movie officinados are pretty familiar with the comedic relief   \nas a force that remains through the majority of a storyline.\u0026nbsp; Sometimes, that character manages   \nto survive... or else they end up taking one fall too many at the heightened climax of the   \naction.  \n  \n\n\u0026nbsp; Military Operative: A step above a policeman, this character is probably in the zombie zone for   \na reason, and likely came prepared.\u0026nbsp; This character probably has a few 'survival-aides' that   \nwill make short work of small groups of zombies... just remember: when it comes to dramatic   \nmoments of character death, usually it's the heavy-hitter that goes out with a bang.  \n  \nMythological:\u0026nbsp; This character is not one of the standard animal-types.\u0026nbsp; This character might be   \na dragon, or a jackalope, or a unicorn, or any other number of species... maybe even a \"gasp\"   \nhuman?!?!\u0026nbsp; While this does not confer 'magical powers' to a given character, it does provide   \nthem a nice plot hook, and that always helps survivability in a horror movie.  \n  \nDeadly Distraction:\u0026nbsp; Something other than survival rules this character's need to stay alive.\u0026nbsp;   \nPerhaps a character's irrational need to get back home to his or her pet, or maybe a hope   \nbeyond hope that their parent/loved-one/kids somehow still survive-- whatever the reason,   \nthey're prone to get themself and their fellow party members into more danger than might   \notherwise be necessary.\u0026nbsp; This character usually either dies horribly because of their endless   \nhope, or else they succeed and create the single, warm moment within an otherwise dark and   \ndreary story of horror.  \n  \n\n\u0026nbsp; Dark Secret:\u0026nbsp; This hook has a wide range of possibilities.\u0026nbsp; Perhaps this character knows   \nsomething about the zombie apoc-fur-lypse or, may have been instrumental in causing it?\u0026nbsp;   \nPerhaps the character is an escaped mass-murdurer who managed to fight out of a prison during   \nthe chaos caused by the zombies.\u0026nbsp; Whatever the secret, this character will probably have a   \ncentral role in the story... but with all the focus comes a high chance for a really nasty   \ncome-uppance, as almost always happens with someone who has a dark secret in a horror flick.  \n  \nThis is by no means an exhaustive list.\u0026nbsp; Please consider any kind of story-hook to be suitable   \nso long as it fits in with the horror genre.\u0026nbsp; You are encouraged to come up with a hook that   \nfits your character and helps flesh them out (more hooks based on having 10 points in a trait,   \nfor example).\u0026nbsp; Also note that, while many of these hooks appear to be benefits, many of them   \nalso carry a large amount of sigma in the horror movie genre and may actually help contribute   \nto your character dying faster despite their seeming usefuless.\n\nThe last step to submitting a character for the Zombie Apoc-Fur-Lypse is to post your character   \non a journal that reads \"I Want to Survive the Zombie Apoc-Fur-Lypse.\".\u0026nbsp; Shortly, I will also   \npost a journal providing the method for posting a character.\u0026nbsp; Within your journal, please also   \nprovide a link to the first post on this topc, found here:\n\n[http://sofurry.com/page/131743](http://sofurry.com/page/131743)\n\n\u0026nbsp;  \nAlso stay tuned for methods on how you can increase your character's chance of survival (or at   \nleast importance) in the story/games!\u0026nbsp; Thanks for tuning in folks, and good luck on surviving   \nthe upcoming apoc-fur-lypse!  \n  \n\u0026nbsp;  \n  \n\n"}