{"sf1_id":894247,"sf2_id":"AnKoJ9an","title":"DnD sheet","author":"Cancelled Dream","words":2318,"posted_at":"2015-08-04T02:10:00.000Z","tags":["Dungeons \u0026 Dragons","halp"],"url":"https://fse.anthro.fr/stories/894247-dnd-sheet","original_url":"https://sofurry.com/s/AnKoJ9an","image_url":"https://www.sofurryfiles.com/std/thumb?page=894247\u0026ext=.jpg","description":"","content":"..\n\n| Dream | \u0026nbsp; | \u0026nbsp; |\n| CHARACTER NAME | PLAYER | CAMPAIGN |\n| 2 Paladin | Human | Lawful Good | |\n| CLASS AND LEVEL | RACE | ALIGNMENT | EXPERIENCE POINTS |\n| \u0026nbsp; |\n| \n\nABILITY NAME\n\n | ABILITY SCORE | ABILITY MODIFIER | \u0026nbsp; | TOTAL | WOUNDS/CURRENT HP | NONLETHAL DAMAGE | SPEED |\n| \n\nSTR  \nstrength\n\n | 12 | +1 | \n\nHP  \nhit points\n\n | 20 | \u0026nbsp; | \u0026nbsp; | 30ft. (Armored: 20ft.) |\n| \n\nDEX  \ndexterity\n\n | 14 | +2 | \n\nAC  \narmor class\n\n | 18 | = | 10 | + | 4 | + | 2 | + | 2 | + | 0 | + | 0 | + | 0 | + | 0 |\n| \n\nCON  \nconstitution\n\n | 12 | +1 | | | TOTAL | | BASE | | ARMOR BONUS | | SHIELD BONUS | | DEX MODIFIER | | SIZE MODIFIER | | NATURAL ARMOR | | DEFLECT MODIFIER | | MISC MODIFIER |\n| | | | | | | DAMAGE REDUCTION | |\n| \n\nINT  \nintelligence\n\n | 10 | +0 | \n\nTOUCH  \narmor class\n\n | 12 | \n\nFLAT-FOOTED  \narmor class\n\n | 16 | | \n\n| SKILLS |\n| \u0026nbsp; | SKILL NAME | KEY ABILITY | SKILL MODIFIER | ABILITY MODIFIER | RANKS | MISC MODIFIER |\n| \u0026nbsp; | (cc)Appraise¤§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Balance¤ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Bluff¤§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Climb¤ | str | 1 | = | 1 | + | 0 | + | 0 |\n| \u0026nbsp; | Concentration¤§ | con | 5 | = | 1 | + | 4 | + | 0 |\n| \u0026nbsp; | Craft¤§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Decipher Script§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | Diplomacy¤§ | cha | 7 | = | 2 | + | 5 | + | 0 |\n| \u0026nbsp; | (cc)Disable Device§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Disguise¤§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Escape Artist¤ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Forgery¤§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Gather Information¤§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | Handle Animal§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | Heal¤§ | wis | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Hide¤ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Intimidate¤§ | cha | 3 | = | 2 | + | 1 | + | 0 |\n| \u0026nbsp; | (cc)Jump¤ | str | 1 | = | 1 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (arcana)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (architecture \u0026 engineering)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (dungeoneering)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (geography)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (history)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (local)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (nature)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | Knowledge (nobility and royalty)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | Knowledge (religion)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Knowledge (the planes)§ | int | 0 | = | 0 | + | 0 | + | 0 |\n\n |\n| \n\nWIS  \nwisdom\n\n | 14 | +2 | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | | | TOTAL | | DEX MODIFIER | | MISC MODIFIER | |\n| \n\nCHA  \ncharisma\n\n | 14 | +2 | \n\nINITIATIVE  \nmodifier\n\n | +2 | = | 2 | + | 0 | |\n| SAVING THROWS | TOTAL | \u0026nbsp; | BASE SAVE | \u0026nbsp; | ABILITY MODIFIER | \u0026nbsp; | MAGIC MODIFIER | \u0026nbsp; | MISC MODIFIER | \u0026nbsp; | TEMP. MODIFIER | |\n| \n\nFORT  \nconstitution\n\n | 6 | = | 3 | + | 1 | + | 0 | + | 2 | + | | |\n| \n\nREFLEX  \ndexterity\n\n | 4 | = | 0 | + | 2 | + | 0 | + | 2 | + | | |\n| \n\nWILL  \nwisdom\n\n | 4 | = | 0 | + | 2 | + | 0 | + | 2 | + | | |\n| | | | | | | | | | | | | | | | | | | |\n| BASE ATTACK BONUS | 2 | SPELL RESISTANCE | 0 | |\n| | | | | | | | | | | | | | | | | | | |\n| \n\nGRAPPLE  \nmodifier\n\n | 3 | = | 2 | + | 1 | + | 0 | + | 0 | |\n| | | | | | TOTAL | | BASE ATT BONUS | | STRENGTH MODIFIER | | SIZE MODIFIER | | MISC MODIFIER | |\n| ATTACK | ATTACK | DAMAGE | CRITICAL | |\n| Longsword | 3 | 1d8+1 | 19-20/x2 | |\n| RANGE | TYPE | NOTES | |\n| - | \u0026nbsp; | 4lb, Med, | |\n| | | | | | | | | | | | | | | | | | | |\n| ATTACK | ATTACK | DAMAGE | CRITICAL | |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | |\n| RANGE | TYPE | NOTES | |\n| | | | | | | | | | | | |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | (cc) crossclass skill\u0026nbsp;  \n¤ can be used untrained § apply armor penalty |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | |\n\n| \n\n| POSSESSIONS | \u0026nbsp; | SKILLS |\n| \n\n| ITEM | PG. | LB. | ITEM | PG. | LB. |\n| 2 x Bolts, crossbow (10) | \u0026nbsp; | 2 | Crossbow, light | \u0026nbsp; | 4 |\n| Holy symbol, wooden | \u0026nbsp; | 0 | Longsword | \u0026nbsp; | 4 |\n| 2 x Rations, trail (per day) | \u0026nbsp; | 2 | Scale mail armor | \u0026nbsp; | 30 |\n| Shield, large, steel | \u0026nbsp; | 45 | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n| | \u0026nbsp; | | | \u0026nbsp; | |\n\n | \u0026nbsp; | \n\n| \u0026nbsp; | SKILL NAME | KEY ABILITY | SKILL MODIFIER | ABILITY MODIFIER | RANKS | MISC MODIFIER |\n| \u0026nbsp; | (cc)Listen¤§ | wis | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Move Silently¤ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Open Lock§ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Perform¤§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | Profession (Herbalist)§ | wis | 6 | = | 2 | + | 4 | + | 0 |\n| \u0026nbsp; | Ride¤§ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Search¤§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | Sense Motive¤§ | wis | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Sleight of Hand§ | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Speak Language§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Spellcraft§ | int | 0 | = | 0 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Spot¤§ | wis | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Survival¤§ | wis | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Swim¤§ | str | 1 | = | 1 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Tumble | dex | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | (cc)Use Magic Device§ | cha | 2 | = | 2 | + | 0 | + | 0 |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | = | \u0026nbsp; | + | \u0026nbsp; | + | \u0026nbsp; |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | = | \u0026nbsp; | + | \u0026nbsp; | + | \u0026nbsp; |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | = | \u0026nbsp; | + | \u0026nbsp; | + | \u0026nbsp; |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | = | \u0026nbsp; | + | \u0026nbsp; | + | \u0026nbsp; |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | = | \u0026nbsp; | + | \u0026nbsp; | + | \u0026nbsp; |\n\n |\n\n |\n| \n\n| 1-43lb. | 44-86lb. | 87-130lb. | 130lb. | 260lb. | 650lb. | \u0026nbsp; | PLATINUM | 0 |\n| \u0026nbsp; | GOLD | 0 |\n| LIGHT  \nLOAD | MEDIUM  \nLOAD | HEAVY  \nLOAD | \n\nLIFT OVER HEAD  \nEQUALS MAX LOAD\n\n | \n\nLIFT OFF GROUND  \n2x MAX LOAD\n\n | \n\nPUSH OR DRAG  \n5x MAX LOAD\n\n | | SILVER | 0 |\n| | COPPER | 0 |\n| | | | | | | | | |\n\n |\n| \n\n| FEATS, LANGUAGES \u0026 ABILITIES |\n| \u0026nbsp; | Common | \u0026nbsp; | \u0026nbsp; |\n| **Feats** | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; |\n| Dodge | **Paladin abilities** | \u0026nbsp; | \u0026nbsp; |\n| Armor Proficiency (heavy) | Divine Grace | \u0026nbsp; | \u0026nbsp; |\n| Armor Proficiency (light) | Lay on hands | \u0026nbsp; | \u0026nbsp; |\n| Armor Proficiency (medium) | Detect evil | \u0026nbsp; | \u0026nbsp; |\n| Martial Weapon Proficiency | Aura of good | \u0026nbsp; | \u0026nbsp; |\n| Shield Proficiency | Smite evil (1/day) | \u0026nbsp; | \u0026nbsp; |\n| Simple Weapon Proficiency | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; |\n| \u0026nbsp; | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; |\n| **Languages** | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; |\n| Draconic | \u0026nbsp; | \u0026nbsp; | \u0026nbsp; |\n\n |\n\n| **Appearance, Traits + Disadvantages**\n\nBite- Full attack (1d4 dmg+poison) Poison- Fortitude negates DC 10+1/2 character level (rounded down) Deals damage equal to character level. ---------------------------------------------------------------------------------- Feat- Goad As a move action, you may goad an opponent that threatens you, has line of sight to you, can hear you, and has an Intelligence of 3 or higher. (The goad is a mind-affecting effect.) When the goaded opponent starts its next turn, if it threatens you and has line of sight to you, it must make a Will saving throw (DC 10 + 1/2 your character level + your Cha modifier). If the opponent fails its save, you are the only creature it can make melee attacks against during this turn. (If it kills you, knocks you unconscious, loses sight of you, or otherwise is unable to make melee attacks against you, it may make any remaining melee attacks against other foes, as normal.) A goaded creature may still cast spells, make ranged attacks, move, or perform other actions normally. The use of this feat restricts only melee attacks.\n\n**History**\n\n**Goals**\n\n |\n\n  \n  \n\n"}