OC: Elder Dragon, Kisnif
Gee, a brainy old man...
Name: Kisnif Nickname: "The Grandmaster of Myz", "The Architect", "Grumpy" Age: Ten Millenia Gender: Male Height: 40 Meters Long/tall Species: Greater Pyre Dragon
Summary Description: An Elder dragon that is the head of one of the oldest houses in Sartus, Obsessed with Machinery and invention.
Personality: Many know Kisnif as the eccentric great inventor of most of Sartus's Infrastructure and Mechanisms, as well as his intelligence and wisdom. On the other hand, those in the Myz Consortium know him for his inability to tolerate repeated failures in succession, and tendency to have a fit if unable to produce acceptable results. Regardless, he is highly respected for his patience.
Likes/dislikes: Kisnif is known for his love of all things scientific, mechanical and magical, if not all three at the same time. He loves the application of this to various aspects, including art and music, sponsoring Inventors within his consortium to try many different venues. One of his well known dislikes is that of repeated failure, for which has demoted many of those within his ranks.
Bio: Kisnif was born during the Second Awakening when Azarath and Jorgmundar clashed, particularly when Azarath's breath struck a volcanic Island. From there Kisnif emerge amongst his brethren born from the elements, where he witnessed the conflict and the act of balance between the two Godly entities. After spending some time exploring the world, he came across a band of misfit survivors that endured the effects of the conflict, namely a handful of Humans, Elves, Orcs, Goblins, and other creatures.
This came Kisnif's first Idea, to take them to a world where they would not suffer the same catastrophe over again, transplanting them to the world now known as Sartus. It made him joyful to see them begin working together, until certain Ideological differences came about, forming the First Guild Houses, The Adelfos Battalion, Exsequor Hall, and the Disciples of Cardeneur. While Kisnif considered not to intervene, He thought to create his own house, the Myz Consortium.
For time, The Houses worked in harmony, the Adelfos conquered and claimed new territory, assimilating natives of the world into the now growing civilization. The Exsequor Hall began creating laws and regulations, ensuring that peace was upheld in the ever expanding territory with their enforcers traveling the land. The Cardeneur Enclave diligently cultivating crops and land, ensuring the mother nature was content and happy with their development. The Myz researching technological advancements and constructing the first pieces of the City that would later encompass every piece of land.
A few thousand years later, that peace became broken as Tribes that were discontent and individuals who felt their primitive heritage was being trampled on, violently rallied under the banner, calling themselves the Tribes of Briseadh. In the chaos and rampage that risen from their primal rage against society, a more subtle group of individuals secretly gained power, the Rogue's guild reorganized as the House of Sommeil overnight, taking the opportunity to covertly acquire treasured secrets and valuables of the other houses, using blackmail and dark magic to control various pieces of society. Some during this time began to have a crisis of Faith, turning to the only icon that they knew that gave them hope, the almighty coin as they began worshiping Clavidius, the demon of deals.
As Sartus became more chaotic in some way, Kisnif noticed that a certain balance of order and power began to form amongst the factions and houses over the next few thousand years with the emergence of two additional houses. The Parade of Choris, a house of Hedonists, Heathens, and Thrillseekers founded the Imperator Brachina known as Choris, and the Khelger Collective, found by the Lich Druid, Arin Khelger, whom began collecting the corpses of dead and refuse to appease the darker side of nature, creating massive farms underneath the city streets. This interested Kisnif immensely, carefully observing and experimenting with this balance of power, while ensuring no outsiders interfered this phenomenon.
Family: Kisnif has repeatedly been known to vanish for weeks at a time every year or two for meeting with other elder dragons across the worlds called "Laaf Riikrev Viip". Other than this supposed encounter, He is infamous for Frolicking with his female aides and assistants, accidentally spawning a number of children with his sorcerous blood, often paying child support thanks to Exesequor's Draconian Social Welfare laws. Still, he has modestly healthy relationships with his spawn on Sartus, despite some of their questionable choices.
Body: Kisnif is largely known in Sartus for his size, and his physical strength with him historically known for lifting and carrying heavy marble blocks from quarry to construction site for days on end until it was taken over by the steel wyrm lines. Type: Mesomorphic, Triangular shape Hair Color: what hair? Eyes: Red Fur/Scales: primarily a fiery red and aqua underbelly
Setting: Sartus Wardrobe: Kisnif unfortunately, despite being dragon, is often fined by Exesequor Hall for Public nudity which is why he commissioned a series of tunics to fit his size. Accessories: He often wears a bronze necklace bearing the Myz Consortium's Emblem, an Egg Surrounded by fire, and set of metal rings on his right claw, primarily gifts from the other houses, including the Briseadh, for his Ten thousandth birthday. Sexuality: Asexual for the most part; Hetero Reproduction: Let's say he's famously known for his 'size' to the Elder Draconic ladies.
Abilites:
Magi: Born of fire and bearing the blood of Dragons, Kisnif is an Ancient Sorcerer, Archmage, and Alchemist. He favors conjuring other creatures such as automatons and constructs to do his bidding. He's also a well-known pyromancer with favoring controlled burns
It's chilly in here!: Being a Pyre dragon, He's naturally resistant, if not immune to fire and extreme heat, considering he favors sleeping next to the Myz Consortium's Master forge.