Dijirin.txt
Dijirin (pronuced DEE-jee-RIN) are a posthuman race composed of DNA strands of the Ancient...
Dijirin (pronuced DEE-jee-RIN) are a posthuman race composed of DNA strands of the Ancients (stargate builders), elementals, jinns, and shapeshifters. This race has a unusual genetic code that when exposed to an element, they can combine with that element and change their physical appreance on that element. They change certain features, like hair color, eye color, build, and much more. One of the mysteries of the purebred Dijirin are their genders- males come in male hermaphrodite and cuntboi variations, but never pure males. Females are usually female hermaphrodite and dickgirls, but never pure females. Most genetic scientests, mainly those of the neighboring galaxies, believe it was fully incapable for Dijirin to be a pure male or female, due to the unbelievably high amount of magical blood in the circulatory system. They are divided into 4 Prime Magistrates, 4 Minor Magistrates, and 4 Primal Fillaments: Prime Magistrates are Fire, Earth, Water, and Air, Minor Magistrates are Light, Dark, Energy and Psychic, and the Primal Fillaments are Chaos, Order, Space, and Time.
History
Long ago, a 100 lightyears away from the protostar solar system of Seileiogtiva (its draconic for Realm of Blood), there was a solo star system being made into exsistance. This system hosted a extremely high amount of pure magical energy, signifying the first physical life form in the galaxy were the gods who made the star-system. The creator, Juraius Explementuos Masaki, the most recent Jinn candidate, used a drop of her blood and the Celestial Wine, a very powerful intergalactic bomb capable of making new star systems with the proper materials, made the system in relative ease. She soon summoned 7 more Jinn- the insect princess Syakuros for creation of the forests and plants on the new planets, the lava prince Demonias for making the earth, and fires that sculpted the worlds, the sea queen Sophita for creation of the waters, the twins Daemon and Lunmia for making day and night, and the twins Psysmo and Tincia for making the minds and energy that made up the lifeforms. Juraius made the air, clouds, and winds of the world, and after she and her comrades were done, they left for other places. The only Jinns alive to this day are on Waterpicia, or in the souls of the mysterious Dijirin like Micorotes Vilantes.
Homeworld
The Dijirin homeworld, Oaciariousvortpika, is much larger than Jupiter- about 10 Jupiters could fit into the planet. It is a planet with blue waters, red sands, and various structures to show the places of the Dijirin. The Desolation Forest is home to the Earth clan, the Remilias Volcano is home to the Fire clan, Lake Crynandia is home to the Water clan, a endless tornado is home to the Air clan, a rainbow is home to the Light clan, a cave is home to the Dark clan, and a thunderbolt and a brain-like mountain are home to the Energy and Psychic clans respectively. The locations could either be placed relativly close to each other to show that they are elements that help the other whos close by, like the locations of the water and earth clans, or they can be far away, like the locations of the light and dark clans, who obviously dont do so well in close proximity.
Apperance and Anatomy
Dijirin come in a varity of forms, but usually, they take the form of a sergal, a dragon or a species of bird, and most, if not all, have a human form for disguise purposes. One way to mark whos a Dijirin in your area is if they lay boulder marble-sized orbs, which will be discussed later in the article.
Head
The head of a Dijirin encases the brain, the eyes, the mouth, and various other nessecary parts found in the head. The head is usually never the same for each clan, as each clan has diffrent proportions for each part. The eyes of a Dijirin are very receptive to various types of light, including light not normally seen by human eyes- like infrared, ultraviolet, gamma, and so forth- allowing them to see a cloaked figure, if their powers are strong enough.
Chest
The chest area of a Dijirin is usually quite lithe, but not dangerously so. This is usually not considered to be defective, but a very healthy sign for those researching about a Dijirins health. Some males in Dijirin culture, especially cuntbois, develop small breasts, allowing them to feed young Dijirin milk- they are a slight mix of reptilian and mammalian young- mostly mammalian.
Arms
A Dijirins arms are usually very feminine, and long. They are also slightly muscluar, but not quite musclar enough to be bodybuilder-esque. These are much stronger than one might think- Makoto Neptunus, a prime example of a Dijirin character, has been depected holding a gun twice the size of normal 3 barreled guns with just one hand, a feat many have yet to accomplish on their own.
Lower Torso and Crotch
A Dijirins lower torso is not much diffrent from humans in good health- slightly plump, and nicely ripped. Most of these are simple, no-abbed bellies, showing that most do not take bodybuilder-prone weightlifting excersice. The crotch part of a Dijirin is very unusual- it houses the penis and vagina, the genitelia of the creatures. Inside of the vagina is a working womb, which has eggs nearly 99% of the time inside- rendering them in a nearly endless estrus cycle. Dijirin eggs are produced in the womb, compacting 100 tiny Dijirin babies into one egg. When the time is right(usually 5 or ten minutes after the eggs are made), the eggs are expelled through the vagina, in boulder marble sized orbs, designed to be like the clans personal emblem, depending on which type lays it. Many Dijirin eggs crack and set free the young after a minute passes, resulting in maggot-sized, fuzzy, and relativly fast-growing babies to latch onto the mother or father, drinking the nessecary amount of milk to live. (More info will be given in the Life Cycle segment.) The tail of a Dijirin is also present, allowing them to hang from trees, vines, and even from loose rocks, making the tail a very versitile part of the body.
Legs
A Dijirins legs are the most nesscary part of the body, allowing them to jump off a building and land perfectly fine even if it was a skyscraper. The legs are usually quite feminine, and long, making most Dijirin taller than most humans. Some Dijirin stand upright, and when in a state of highly built up lust, they become quite non-anthro in their posture. A good example of how they change posture is still to be found, as most Dijirin are in heat, but not in a state of lust as mentioned earlier
Life Cycle
Baby
A baby Dijirin is usually quite small, only being 5-6 inches (1-2 centimeters) long. A baby Dijirin is fuzzy to the touch, for they have a patch of fuzzy hairs to cover them, so they can survive extreme cold- and they dont have the fuzz if the are born as Fire clan Dijirin. Most of the fuzz is just there as a protection against the extremes, but it is also to make them appear cuter. Fire clan Dijirin are born with scales that are stronger than steel, so they can withstand the extreme heat they are born into.
Childhood
A Dijirins childhood can be long or short, depending on the location of the Dijirin- when in the place of their birth, a Dijirin quickly matures, becoming an adult in 6 days. If raised away from their birthplace, Dijirin age much like humans- incredibly long. The child Dijirin is much bigger than the baby size, being human child length for the most part- and they are slightly less receptive of the estrus cycle found most prominent in teen and adult Dijirin.
Teenage to Adolesence
A Dijirins teenage years are the begining of breeding season. Most Dijirin find mates pre-adolensence, so they may have someone to age with. Some Dijirins are very adultlike, showing very major changes in personality, and build. Adolesence age Dijirin are very feral, sexually, and it only gets worse as the Dijirin ages.
Adulthood
The adult Dijirin is very sexually active, and is usually the state where the Dijirin lays the most eggs in his or her lifespan. These changes simply show that the Dijirin is willing to mate, and his or her estrus cycle is at the peak of it's cycle of work, but it's very bearable then.
Old Age to Death
A Dijirin does in fact age to being very old, much like humans. The Dijirin usually at this stage prepares for death, by placing their body on the surface of the element their clan worships, and usually do not stray from that spot. When the Dijirin finally dies, a proper burial is given, which usually encases the Dijirin in a crystaline coffin. If any tears are shed while the ceremony is being performed, they are usually crystalized, and dropped as offerings to the dead Dijirin.
Culture and Traditions
As many of the civilizations who DO get close enough to see the life of a Dijirin, most of a Dijirin's life is filled with festivals, mainly the Fertility Festival. One is lucky to get up close and personal with Dijirin, since they are very human, enjoying the company of civiliazations all over. Most Dijirin also have a meaning to their dances.
Clan Descriptions
Fire
Fire Dijirin are moody, but sacred upholders of flame. Born and raised in the Remilias Volcano until such times arise, these Dijirin are ruled by Phoensia Risania. These Dijirin prefer hot tempretures, and will shiver at even 80 degrees, if forced to live in a human's home without a human disguise active. Dijirin of this clan are usually dragons of the scaled variety or phoenixes.
Earth
As many elementals know, Earth elementals are the kindest up to a certain degree. This is true for the clan of Earth, which are born inside the Kazuri Fields and raised within the walls of Yggdrasil, a large tree where the youngest Dijirin ruler, Vajati Encora Enecia lives. Prime mood traits of this gene strand are ditzy, playful, and overall, bubbly when positive stimuli is used, however, on the opposite end of stimuli, the mood quickly becomes negatively set, including seriousness, strict, and sometimes, a bit of competitiveness. Prime forms displayed in the clan are either sergals, furdrakes, and eastern dragons.
Water
Water Dijirin are the kindest, when it comes to personality. They are aquatic, and mostly, act amphibious. From scientific analysis, most Water clan Dijirin lay their eggs in a good source of water, but it depends on the allele in the DNA string. Water clan Dijirin with the saltwater allele lay their eggs in sources of salted water, while those with the freshwater allele lay their eggs in fresh water. Water Dijirin are normally in the form of all kinds of whales, dolphins, sharks, and at rare intervals, aquatic dragons.