the assassins' stories. chaptrr1: plans change....
"the enemys were lining their cannons at us... I managed to flank them.. it was easy till I gave away my position I usually work in stealth I didnt like noiseiness I thought it was easier for me but plans change alot when u work with a team. My goal...
A Rather Beastly Affair
"You ready for this batfink?" "Heh, are you kidding? I've been looking forward to this since we got home. I should be asking you that, furball. Hey Leatherhead, you think he's ready?" Standing in a corner at my side was a blue bat alien thing called...
TheZombie Apoc-Fur-Lypse, Group 5, Scene 4a
Aldo 4 + trait of 6 = 10.** _the agility zombie will deal 4 points of damage to aldo._ can finley save aldo? **agility (12) for finley to intercept the agility zombie.
Distant Earth -CYOA part 1
Increased strength, agility along with other attributes they could add in, the ability to survive in low o2 environments, desserts far harsher than anything on earth.
Pathfinding: An Adult Choose Your Own Adventure, First Entry
Adel's small size makes her less strong but more agile. she is trained in the use of light blades and unarmed combat.
Character Profile: Tabby
She possesses an uncanny amount of agility and speed, and is very quick on her paws.
the Zombie Apoc-Fur-Lypse, Group 4, Scene 6b
agility or awareness (11) to avoid death while getting away.
Fun in the Dark
Of her agile and ever-present tail stroking up the inside of his leg.
The Zombie Apoc-Fur-Lypse, Group 5, Chapter 5a
**agility or awareness (10 +1 for every 2 zombies) to avoid death while holding them off. target # is 11.
HTF: The First Act (Happy Tree Friends basis)
) ____________________________________name: shifty flemage: 14gender: malehair color: forest greeneye color: goldheight: 5'9"weight: 115lbsbuild: track star (well toned for speed and agility) _________________________________________name: handy michealage:
Chapter 1 - The First Move
"keep up the agility! keep them confused!" willie yells out. the zigzagoons make another cry and go for agility, but one suddenly stops as a sparkle of dark energy rushes around him and flies into umbreon.
The Zombie Apoc-Fur-Lypse, Group 4, Scene 3a
**agility or awareness (9 +1 for every 2 zombies) to avoid death while holding them off. target # is 15.