the assassins' stories. chaptrr1: plans change....

"the enemys were lining their cannons at us... I managed to flank them.. it was easy till I gave away my position I usually work in stealth I didnt like noiseiness I thought it was easier for me but plans change alot when u work with a team. My goal...

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A Rather Beastly Affair

"You ready for this batfink?" "Heh, are you kidding? I've been looking forward to this since we got home. I should be asking you that, furball. Hey Leatherhead, you think he's ready?" Standing in a corner at my side was a blue bat alien thing called...

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TheZombie Apoc-Fur-Lypse, Group 5, Scene 4a

Aldo 4 + trait of 6 = 10.** _the agility zombie will deal 4 points of damage to aldo._ can finley save aldo? **agility (12) for finley to intercept the agility zombie.

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Distant Earth -CYOA part 1

Increased strength, agility along with other attributes they could add in, the ability to survive in low o2 environments, desserts far harsher than anything on earth.

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Pathfinding: An Adult Choose Your Own Adventure, First Entry

Adel's small size makes her less strong but more agile. she is trained in the use of light blades and unarmed combat.

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Character Profile: Tabby

She possesses an uncanny amount of agility and speed, and is very quick on her paws.

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Fun in the Dark

Of her agile and ever-present tail stroking up the inside of his leg.

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The Zombie Apoc-Fur-Lypse, Group 5, Chapter 5a

**agility or awareness (10 +1 for every 2 zombies) to avoid death while holding them off. target # is 11.

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HTF: The First Act (Happy Tree Friends basis)

) ____________________________________name: shifty flemage: 14gender: malehair color: forest greeneye color: goldheight: 5'9"weight: 115lbsbuild: track star (well toned for speed and agility) _________________________________________name: handy michealage:

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Chapter 1 - The First Move

"keep up the agility! keep them confused!" willie yells out. the zigzagoons make another cry and go for agility, but one suddenly stops as a sparkle of dark energy rushes around him and flies into umbreon.

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The Zombie Apoc-Fur-Lypse, Group 4, Scene 3a

**agility or awareness (9 +1 for every 2 zombies) to avoid death while holding them off. target # is 15.

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