Zion: Light of the New Moon Part 2, Ch3.0
Challenge: combat/skill success: subject to change, and possibly interchangable with failure. failure: subject to change, and possibly interchangable with success.
The Apoc-Fur-Lypse, Group 4, Scene 7B
Andy 5 + trait of 4 = 9 failure mandy 6 + trait of 5 = 11 failure becca 3 + trait of 5 = 8 failure nobody manages to avoid injury how hurt are they?
Zion: Light of the New Moon, Ch 5.0
failure: that's the best part! you can't fail this one... but, sadly, no experience is awarded.
Zon: Light of the New Moon Part 2, Ch 2.0
Success or failure will provide modifiers to the party's activities this chapter.
Chapter 21: Reconciliation
Chapter 21: Reconciliation Ellie woke early the next morning to the sensation of Jason's warm, rough tongue lapping the base of her left ear. She sighed contentedly, remaining still to allow the cat to finish the affectionate task. Tingles shot...
Zion: Light of the New Moon, Ch 3.0
Complexity: 3 success: + willpower, ++ favor failure: - willpower, - luck story seeds: + dawn, + sun, + mist modifier: contributing readers may elect to increase the complexity of this encounter by 1.
Zion: Light of the New Moon, Ch 2.0
Complexity: 2 success: (based on city and amount of success) failure: - willpower, - favor story seeds: + dawn, + new moon, + earth modifier: reader contribution.
Zion: Light of the New Moon, Ch 4.0
Complexity: 4 success: +++ treasure failure: -- luck story seeds: ++ mist, -wild modifier: reader stuff fort attood the mighty attood keep stands a vigil watch over a long stretch of the highway.
Zion: Light of the New Moon Part 2, Ch 4.0
Challenge: skill/presence success: unknown failure: unknown story seeds: party and character based modifier: the exact nature of this story arc will be dependent upon which character(s) get(s) selected by
the Zombie Apoc-Fur-Lypse, Group 4, Scene 6b
Sam 3 + trait of 3 = 6 failure jeff 7 + trait of 2 = 11 success andy 8 + trait of 0 = 0 failure thomas 0 + trait of 2 = 2-4 failure jeff will handle steve
The Zombie Apoc-Fur-Lypse, Group 5, Scene 2
Jake 1 + trait of 5 = 6 **_** failure**_ **ty 0 + trait of 7 = 7** _ **failure** _ **finley 1 + trait of 6 =**** 7 **_** failure**_ **aldo 0 + trait of 7 = 7** _ **failure** _ **jared 5 + trait of 10 = 15** _**success jared sees movement from the
Prologue
"another failure." he couldn't feel disappointment, not anymore, failure was the expected outcome after all. how could these sad pitiful creatures hope to withstand a power so beyond them, perhaps direct interaction was the problem.