Playing Noah
Playing Noah copyright comidacomida 2023 Ezra was given a biblical name derived from Hebrew; ironically, his parents were not religious. Further irony, the man's name meant 'helper' despite never having been particularly interested in being...
Zion: Light of the New Moon, Ch 2.0
Complexity: 3 success: ++ favor, bonus story seed (by city) failure: - willpower, - favor story seeds: ++ new moon, + earth modifier: bonus story seed (sun for bannihar, dawn for doen, mist for myre, serpent
Zion: Light of the New Moon, Ch 5.0
Complexity: 5 success: + willpower, + luck, + favor, + treasure failure: -- luck, - willpower story seeds: + sun, + earth, +++ (based on city) modifier: story seeds based on the city that gets this story
Zion: Light of the New Moon, Ch 4.0
Complexity: 4 success: ++ willpower, + treasure failure: - luck, - willpower story seeds: + earth, ++ (by city) modifier: story seed based on the city: bannihar = ++ sun, doen = ++ dawn, myre = ++ mist, myrh
Zion: Light of the New Moon, Ch 3.0
Complexity: 3 success: + willpower, ++ favor failure: - willpower, - luck story seeds: + dawn, + sun, + mist modifier: contributing readers may elect to increase the complexity of this encounter by 1.
Zion - Light of the New Moon (Pre-Start 1/3)
No modification to story seeds.
Zon: Light of the New Moon Part 2, Ch 2.0
Challenge: combat/presence success: + luck, + willpower, + treasure failure: - luck, - willpower, - treasure story seeds: + sun, + earth, ++ new moon, - wild modifier: decisions as made by the contributing
Zion: Light of the New Moon Part 2, Ch 4.0
Challenge: skill/presence success: unknown failure: unknown story seeds: party and character based modifier: the exact nature of this story arc will be dependent upon which character(s) get(s) selected by
Zion: Light of the New Moon Part 2, Ch3.0
Challenge: combat success: - danger, + willpower, + treasure, special failure: -- luck, - willpower, ++ danger story seeds: + earth, + new moon, +++ wild modifier: readers will be presented opportunities
Zion - Light of the New Moon (Pre-Start 2/3)
story seeds there are seven story seeds involved in zion: light of the new moon, and all are referred to as paths. each of the paths hold a different theme and, therefore, a different story line.
Zion: Light of the New Moon, Ch 0.0 (aka: Prestart 3/3)
Complexity: 0 success: +1 willpower for each character in the party failure: nil story seeds: + new moon, + (seed based on city) modifier: bannihar story seed is wild, doen story seed is dawn, myre story seed is mist, myrh story seed is new moon, shrad's
Zion: Light of the New Moon -- How This Works
If the majority of votes is yes then the party spends 1 luck point to take fate by the reins and bypass their next story seed (more on story seeds in the near future).