Somewhere Out There Act 12 - The Boy Who Destroyed The World
I remember even some of them used to actually teach video game design, for example." a double take from the dragon. "what?" a nod was felt. "they would teach programming language and their clients how to do such things."
Thoughtform 2
After all, they were typically the sort of weak enemies a game designer threw into the first dungeon, to lose to them was usually really hard.
Reaper Pollenburn Campaign Episode 7
That was something video game designers wrote in to give their audience a terrible shock and make players want to beat up the antagonist. it wasn't real!
The Kings Summit (Second Eternity - Eps 12)
"i'm just a video game designer. i probably wouldn't make the grade for a good companion." devyn hmphed and slapped jago's rear, hard, with one paw! jago hit the floor with a thump! "ow!"
House Pet Episode 4: Cyberpup BRED
"yeah, they're supposed to be, honestly it’s really bad game design to occasionally make some areas of your open world inaccessible or unnecessarily hard to reach, and further to make your method of doing that police presence. which is why..."
Fallout: The Terran Alliance
Vault-tec game studios releases red menace, a tape-game designed to be played on pip-boy devices.
Kaiju ga Gotoku 4.8 - The Rage of Youth
"so a game designer, in a company of only five creatures, can drive around in a monsterati, even though i've seen you the entirety of this week on a bike you park outside your office?" "what?!"
Changing the Rules
For overcoming the end boss in final fantasy, and the correct sequence with which to imbibe potions during the hunter epic weapon quest in warcraft, during the ridiculously easy photoshop class that served as an entry requirement to their mutual major; game design
Industrial Zone Series 3 Episode 1 - Round 3
"well, most of the time it's the game designers that have to try them first, and i don't have much to do with the design work. but yeah, when i've been around while they're testing they've got me to go into a few of them too."
Bear burdens of life (Chapter eighteen)
Accurate gravity, dynamic blood effects, perfect impact detection, all seemed easy as pie for this worlds game designers. even the audience, a usually less detailed aspect, was fully alive!
Class Assignment
So i'm following in her footsteps, but i'm going for game design, so i'm taking a slight detour, but it follows the same path, so she's really supportive about my decision." he said while smiling, and wagging his tail lightly.
Berkley and Rei
Each dungeon was random, the loot was random, a lot of stuff was random, but that's how the game designer made it, and it was a pretty popular game. "yeah, that and country lines three." berkley replied.