The Adventures of Peter Gray chapter 4: Escape

"and why the heck were you rolling down a hill in a barrel, peter?!"i tried to stand with his help. "well, let's just say..." i breathed in while flicking me tail.

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Thursday Prompt: Full Tour

"sure," she presented her head and the ram glomped her head and she felt the warmth and wetness touch her head as he rolled his tongue around and sucked with his lips and pushed his snout around the top of her head.

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Seppia: Game Mechs and Out of Character Items

If the attacker rolls between 01-30 the defender will recieve full damage, based on the defender's roll. if the attacker rolls between 30-60 the defender will recive 50% damage based on the defenders roll (minimum damage is 1).

, , , , , , , , , ,

Quick Roleplaying Notes

rolls are decided by either opposition (opposed rolls - the one who rolls best wins), or as flat checks (roll a percentage or under to succeed). combat rolls are always opposed.

, ,

COMBAT

The fairy rolls a 6 on their agility die, acing it, and then rolls a 3 for a total of 9. hennish rolls a total of 8 on his fighting roll (7+1 for his dagger), meaning the lucky fairy dodged.

,

Transformation Roulette

Well, roll 2d6, it will be your first time, and probably your last the way you're rolling." kariuki frustratingly rolled the dice again and got a five. "at least i'm consistent with my rolls." she said with a 'humph'.

, , , , ,

EDGES

A +2 on fighting rolls.)

,

The Zombie Apoc-Fur-Lypse, Group 4, Concludes

roll 1 = 5 roll 2 = 9 roll 3 = 2 roll 4 = 1 roll 5 = 3 roll 6 = 3 roll 7 = 8 roll 8 = 7 roll 9 = 9 roll 10 = 7 roll 11 = 2 roll 12 = 8 andy dies.

, , , , , , , , ,

Dildos & Dragons

"fine.." said sen, rolling her eyes. jex laughed and picked up the dice again, rolling them for sen, who nearly caught up to him when she moved. "ok, now let's see if your invisibility wears off," said sen, rolling the dice again.

, , , , ,

The Zombie Apoc-Fur-Lypse, Group 4, Scene 1

Influence roll. highest roll wins.** **sam rolls 3 + trait of 2 for a total of 5. dezzi rolls 0 + trait of 7 for a total of 7. james rolls 2 + trait of 6 for a total of 8. steve rolls 4 + trait of 2 for a total of 6.

, , , , , , , , ,